Within that universe, what happens makes sense, but if you don't know the setup, it would probably be fairly odd. The plot in DS would probably seem less strange if you'd gone through the first two games. The first two Thief games are also in my backlog, so I'm looking forward to playing those as well. Still, it was a game worth experiencing and I'm glad I had enough patience to persevere despite the snafu. The one caveat that made me want to bang my head is that the game kept crashing in the same place in one of the last missions (based on other feedback it seems pretty common for saves to become corrupted), so I eventually had to use someone else's save file to complete the game. If you don't mind graphics and mechanics that feel a bit dated, I think the gameplay overall still holds up fairly well if you have the Sneaky Upgrade patch installed. Save for one particularly frustrating level that I ended up using a walkthrough for and a surprisingly easy final mission, I liked the balance in the difficulty - not too challenging but still satisfying to beat (I played on normal). Though the plot was kind of strange and nonsensical, I think most of the missions were well thought out and varied enough in their design to keep things interesting. The old /r/patientgamers Essential Games Listĭespite being an older game, I really enjoyed taking my time with this one and had a lot of fun sneaking around in the shadows, stealing loot, and generally being stealthy. Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Follow us on Twitter Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. The game's version number changes from v1.0 to v1.1.A gaming sub free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. If the user chooses to restart a mission after loading a save game, the user must select the appropriate level of difficulty from the Difficulty menu.Ĥ. Pre-patched saved games should be 100% compatible with version 1.1ģ. Failure to do so will likely result in the patch being unable to install correctly.Ģ. If the user has manually edited any of the configuration (.ini) files in the Thief:Deadly Shadows directory we strongly recommend that the user uninstall and reinstall the retail version of the game, and then apply the patch. Double-click the file Thief Deadly Shadows Patch.exe to install.ġ. The patch is self extracting simply download the patch to your desktop and unzip it using Winzip. This patch fixes the problem the player has with the game resetting the difficulty from Expert or Hard to Normal, or from Easy to Normal, when the game is re-loaded in-mission or if the player transitions more than once in any mission. Difficulty Settings not working properly with the Save/Load system. This file was originally downloaded from FilePlanet.ġ. Digital distribution versions already include this patch. V1.1 Patch for retail versions of Thief: Deadly Shadows.
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